
A great many varied and interesting visual effects can be achieved with
computer graphics, for which a fundamental understanding of the
underlying mathematical concepts ? and a knowledge of how they can be
implemented in a particular programming language ? is essential. Computer Graphics for Java Programmers, 2nd edition
covers elementary concepts in creating and manipulating 2D and 3D
graphical objects, covering topics from classic graphics algorithms to
perspective drawings and hidden-line elimination.
Completely
revised and updated throughout, the second edition of this highly
popular textbook contains a host of ready-to-run-programs and worked
examples, illuminating general principles and geometric techniques.
Ideal for classroom use or self-study, it provides a perfect foundation
for programming computer graphics using Java.
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