
Runtime: 4 hrs. 3 min.
Software: 3ds Max 2008 and up (project files require 3ds Max 2009)
Release Date: 10/16/2008 | Lesson Outline (35 lessons)
Learn essentials of rigging and establish a solid foundation. Learn flexible rigging methods, several rigging and character setup tools, and the essentials of building animator-friendly controls with 3ds Max. Contains over 3 hours of project-based training.
Popular highlights include: Reference Coordinate System; Choosing an Axis Order for Control Objects; Custom Toolbars; Customizing Quad Menus; Layers; Expressions; Wired Parameters; Forward Kinematics vs. Inverse Kinematics; List Controllers; Position Constraint; LookAt Constraint; Orientation Constraint; Link Constraint; Control Objects; Control Object Reservoir; Bone Tools; Mirroring Bones; Scaling Bones; The IK Solvers of Max; Creating an FK Spline Rig; IK FK Snapping; Skin Modifier; Morpher Modifier; Skin Morph Modifier; Skin Wrap Modifier; Rigging Techniques; Custom Parameters; Smooth and Rigid Skinning; Painting Weights; Weight Tool and Weight Table; Mirroring Envelopes; Exporting Envelopes; Angle Deformers; Quick and Easy Muscles with Bones; Selection Sets;
841mb | 2 CD
CD1
Code:
http://hotfile.com/dl/70426122/23abd48/DTIR1.rar.html
Code:
http://hotfile.com/dl/70469197/d29b787/DTIR2.part1.rar.html http://hotfile.com/dl/70152114/ad6adf1/DTIR2.part2.rar.html



