3DS MAX Foundations: Lighting & Materials videotutorial

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts
  • ~IronMan~
    Admin
    • Nov 2006
    • 21300

    3DS MAX Foundations: Lighting & Materials videotutorial


    3DS MAX Foundations: Lighting & Materials videotutorial - ISO | 553 MB
    Genre: eLearning

    3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the

    3DS MAX platform.

    The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various

    examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to

    masked Photoshop texturing.

    This kit is comprised of 41 videos and runs for more than 5 hours! If you already bought ArchiCD and enjoyed it, then this

    is the natural evolution to refine your lighting and surfacing skills.
    As a bonus, several modeling tips are included as strategies to make your model react better to light, such as filleting

    and chamfering of irregular objects

    Light Manipulation workflow
    * Include / Exclude
    * Decay / Attenuation
    * Hotspot / Falloff
    * Shadows
    * Screen set modeling
    * Screen set lighting / Area shadows
    * Stroboscope Effect
    * Displacement with MRay
    * Falloff map
    * Water splotches on wood
    * Cave Modeling
    * Cave Materials
    * Cave Lighting
    * Deep water
    * Theatrical Projection
    * Old movie Projection
    * Flickering movie Projection
    * Faking Global Illumination
    * Ambient Occlusion
    * Procedural Mapping
    * Procedural Mapping Lights
    * Skylight 1
    * Lighttracer
    * Final Gathering 1
    * Final Gathering 2
    * Final Gathering 3
    * Skylight 2
    * Sunlight
    * Modeling with Lattice
    * Global Illumination 1
    * Global Illumination 2
    * Outdoor Lighting
    * Glossy Reflections
    * Alpha Channels
    * Chamfering edges
    * Modeling with Shell
    * SubSurface Scattering
    * Modeling Columns and Arches
    * Unwrap UVW exposed
    * MAX -> Zbrush -> MAX

    Download From Fileserve:
    Code:
    http://www.fileserve.com/file/bMctExJ/3DQuakers 3DS MAX Foundations Lighting and Materials.part1.rar
    http://www.fileserve.com/file/bWW9jUk/3DQuakers 3DS MAX Foundations Lighting and Materials.part2.rar
    http://www.fileserve.com/file/7AXXugb/3DQuakers 3DS MAX Foundations Lighting and Materials.part3.rar
    Download From Uploading:
    Code:
    http://uploading.com/files/7e798c61/3DQuakers%2B3DS%2BMAX%2BFoundations%2BLighting%2Band%2BMaterials.part1.rar/
    http://uploading.com/files/8253a754/3DQuakers%2B3DS%2BMAX%2BFoundations%2BLighting%2Band%2BMaterials.part2.rar/
    http://uploading.com/files/d7496c54/3DQuakers%2B3DS%2BMAX%2BFoundations%2BLighting%2Band%2BMaterials.part3.rar/
    DONATE & SUPPORT US




Working...
X