DigitalTutors Pipeline Integration with Maya 11 & RealFlow 5

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  • ~IronMan~
    Admin
    • Nov 2006
    • 21300

    DigitalTutors Pipeline Integration with Maya 11 & RealFlow 5


    Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
    English | VP6F 782x646 | MP3 96 kbps | 884 MB
    Genre: eLearning

    In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.

    We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects.

    Lesson Outline (25 lessons)

    1. Introduction and project overview
    2. Exporting meshes from RealFlow into Maya
    3. Applying Maya materials to RealFlow meshes
    4. Adjusting raytrace settings in Maya
    5. Adding colored shadows to dielectric materials
    6. Adding caustic patterns to glass materials7. Making final adjustments to render quality
    7. Making final adjustments to render quality
    8. Importing Maya geometry into RealFlow
    9. Creating soft and rigid body objects in RealFlow
    10. Adjusting soft body results in RealFlow
    11. Caching soft body simulations from RealFlow
    12. Adding detailed splashes to our RealFlow project
    13. Adding RealWave surfaces to our scene
    14. Generating meshes around RealFlow particles
    15. Importing RealFlow objects into Maya
    16. Setting up materials for the lemon geometry
    17. Adding a reflective environment to our Maya scene
    18. Increasing reflection and refraction rays in Maya
    19. Adding soft shadows to our Maya scene
    20. Fixing reflection and refraction errors
    21. Blending RealFlow meshes together in Maya
    22. Adding secondary illumination to the scene
    23. Fixing artifacts in Maya Architectural Material
    24. Using the RealFlow Melt Shader in Maya
    25. Generating the RealFlow project files for this course

    Download from Hotfile
    Code:
    http://hotfile.com/dl/73264349/b02bcc8/shareislove_DT.PLIGwMA2011aRF5.part1.rar.html
    http://hotfile.com/dl/73264343/88a8f80/shareislove_DT.PLIGwMA2011aRF5.part2.rar.html
    http://hotfile.com/dl/73264346/3c30b39/shareislove_DT.PLIGwMA2011aRF5.part3.rar.html
    http://hotfile.com/dl/73264347/e860d39/shareislove_DT.PLIGwMA2011aRF5.part4.rar.html
    Download from Fileserve
    Code:
    http://www.fileserve.com/file/FzMwWZW/shareislove_DT.PLIGwMA2011aRF5.part4.rar
    http://www.fileserve.com/file/wQe8pTh/shareislove_DT.PLIGwMA2011aRF5.part3.rar
    http://www.fileserve.com/file/fCYFpA9/shareislove_DT.PLIGwMA2011aRF5.part2.rar
    http://www.fileserve.com/file/CrxMYJr/shareislove_DT.PLIGwMA2011aRF5.part1.rar
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