
Video Training | HF | 1016Mb
Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.
Popular highlights include:
• Overview of Modeling Tools in Maya
• Introduction to Various Types of Geometry
• Surface Conversions
• Proxy Modeling
• Combining Geometry
• Mirroring Geometry
• Incorporating Animation to Modeling Workflow
• Using a Polygon-to-Subdivision Workflow
• Principles of Creating Clean Geometry
• Adding Edge Resolution
• Working with NURBS Curves, Surfaces, and Trims
• Naming and Organizing Assets
• Shader Creation and Assignment
• Combining and Separating Multiple NURBS Surfaces
• Manipulating NURBS Seams with Stitch
• Lofting to Create Geometry using Multiple NURBS Curves
• Creating Geometry along Paths with NURBS Extrude
• Manipulating NURBS Parameterization
• Generating Symmetrical Geometry
• Extruding to Add Resolution in Specific Areas
• Adding and Re-routing Edges with Split Polygon Tool
• Interactively Adding Edges around Objects
• Building High-res geometry with Low-res Cages
• Creasing to Change Hardness of Sub-D Edges
• Reshaping High-res Geometry with Lattice Deformers
• Creating Interlocking Chain Links with Animated Snapshot
Download:
Code:
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