
Video Training | HF | 2.3Gb
Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.
Popular highlights include:
• Rigging Techniques for Games
• Scene Organization
• Custom Shelves
• Creating Control Objects with MEL
• Constraints
• Advanced Spline IK Twist control
• Alias Attributes
• Binding Techniques
• Rotation Order
• Follow-through
• Exaggeration
• Arcs
• Timing and Spacing
• Weight
• Cycling Animation
• Animated Transitions
• Character Sets
• Trax Editor
Download:
Code:
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